
#import <Cocoa/Cocoa.h>
#import "ScimPinyin.h"
#import "PYCandidates.h"

//The conversion engine is shared by all the input controllers.  For that reason we store it in the application delegate where it 
//can be accessed by any of the controllers.
//Note that the ConversionEngine is instantiated automatically because we said to instantiate the engine object in Interface Builder.
@interface CocoaPinyinApplicationDelegate : NSObject {
	IBOutlet ScimPinyin*			_pinyin;
	IBOutlet PYCandidates			*_candidates;
}

-(ScimPinyin *) pinyinEngine;
-(PYCandidates *) candidates;

@end
